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https://github.com/csd4ni3l/loginween.git
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233ab2f878
...
cf70384239
| Author | SHA1 | Date | |
|---|---|---|---|
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cf70384239 | ||
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e7293aeb09 |
5
app.py
5
app.py
@@ -256,4 +256,9 @@ def logout():
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def pumpkin_memory():
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return render_template("pumpkin_memory.jinja2")
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@app.route("/pumpkin_roll")
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@login_required
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def pumpkin_roll():
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return render_template("pumpkin_roll.jinja2")
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app.run(host=os.getenv("HOST", "0.0.0.0"), port=int(os.getenv("PORT", 8080)), debug=os.getenv("DEBUG_MODE", False).lower() == "true")
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Before Width: | Height: | Size: 946 B After Width: | Height: | Size: 946 B |
@@ -1,48 +1,24 @@
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const WIDTH = 1280;
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const HEIGHT = 720;
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const SETTINGS = {
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"Graphics": {
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"Anti-Aliasing": {"type": "bool", "default": true},
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"Texture Filtering": {"type": "option", "options": ["Nearest", "Linear"], "default": "Linear"},
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"VSync": {"type": "bool", "default": true},
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"FPS Limit": {"type": "slider", "min": 0, "max": 480, "default": 60},
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},
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"Sound": {
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"Music": {"type": "bool", "default": true},
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"SFX": {"type": "bool", "default": true},
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"Music Volume": {"type": "slider", "min": 0, "max": 100, "default": 50},
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"SFX Volume": {"type": "slider", "min": 0, "max": 100, "default": 50},
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}
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}
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kaplay(
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{
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width: WIDTH,
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height: HEIGHT,
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canvas: document.getElementById("canvas"),
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root: document.getElementById("game-container"),
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font: "New Rocker",
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background: "#e18888",
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buttons: {
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up_: {
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keyboard: "up",
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gamepad: "south",
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},
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}
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}
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);
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function change_setting(category, setting, value) {
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localStorage.setItem(setting, value);
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go("settings", category);
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}
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function show_settings(category) {
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function show_settings(category, SETTINGS) {
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const x = 400;
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const label_x = 50;
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const space_between = 100;
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let y = 130;
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let y;
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if (category == "Graphics") {
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y = 130 + space_between;
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create_label(label_x, y - space_between, "These settings need a page reload to take effect!", 32);
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}
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else {
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y = 130;
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}
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for (let key in SETTINGS[category]) {
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const settings_dict = SETTINGS[category][key];
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@@ -80,8 +56,8 @@ function show_settings(category) {
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});
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}
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else if (settings_dict.type == "slider") {
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create_slider(x, y, 400, Number(settings_dict.min), Number(settings_dict.max), Number(value), () => {
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localStorage.setItem(currentKey, value);
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create_slider(x, y, 400, Number(settings_dict.min), Number(settings_dict.max), Number(value), (new_value) => {
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localStorage.setItem(currentKey, new_value);
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});
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}
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@@ -89,7 +65,33 @@ function show_settings(category) {
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}
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}
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function start_game(title) {
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function start_game() {
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kaplay(
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{
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width: WIDTH,
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height: HEIGHT,
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canvas: document.getElementById("canvas"),
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root: document.getElementById("game-container"),
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crisp: !localStorage.getItem("Anti-Alasing"),
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texFilter: localStorage.getItem("Texture Filtering").toLowerCase(),
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maxFPS: Number(localStorage.getItem("FPS Limit")),
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font: "New Rocker",
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background: "#e18888",
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buttons: {
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up: {
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keyboard: "up",
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gamepad: "south",
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},
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jump: {
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keyboard: "space",
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gamepad: "a"
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}
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}
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}
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);
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const [GAME_TITLE, SETTINGS] = setup_game();
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scene("settings", (setting_category) => {
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let generated_button_lists = Object.entries(SETTINGS).map(([key, value]) => [key, color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("settings", key)]);
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generated_button_lists = [["Back", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("main_menu")]].concat(generated_button_lists);
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@@ -97,15 +99,15 @@ function start_game(title) {
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horizontal_buttons(10, 10, generated_button_lists, 200, 75, 10);
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if (setting_category != null) {
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show_settings(setting_category);
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show_settings(setting_category, SETTINGS);
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}
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else {
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show_settings(Object.keys(SETTINGS)[0]);
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show_settings(Object.keys(SETTINGS)[0], SETTINGS);
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}
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})
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scene("main_menu", () => {
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create_label(WIDTH / 2 - 16 * title.length, HEIGHT / 4, title, 56);
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create_label(WIDTH / 2 - 16 * GAME_TITLE.length, HEIGHT / 4, GAME_TITLE, 56);
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vertical_buttons(WIDTH / 4, HEIGHT / 2.25, [["Play", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("play")], ["Settings", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("settings")]], WIDTH / 2, HEIGHT / 8, HEIGHT / 50)
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});
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@@ -171,7 +171,7 @@ function setup_pumpkin(canvas_id, clearbtn_id, lightbtn_id, form_id, pattern_fie
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const canvas = document.getElementById(canvas_id);
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const ctx = canvas.getContext('2d');
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const img = new Image();
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img.src = '/static/pumpkin.png';
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img.src = '/static/graphics/pumpkin.png';
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const GRID_SIZE = grid_size;
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const CELL_SIZE = canvas.width / GRID_SIZE;
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131
static/js/pumpkin_memory.js
Normal file
131
static/js/pumpkin_memory.js
Normal file
@@ -0,0 +1,131 @@
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function setup_game() {
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loadSprite("pumpkin", "/static/graphics/pumpkin.png");
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const SETTINGS = {
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"Graphics": {
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"Anti-Aliasing": {"type": "bool", "default": true},
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"Texture Filtering": {"type": "option", "options": ["Nearest", "Linear"], "default": "Linear"},
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"FPS Limit": {"type": "slider", "min": 0, "max": 480, "default": 60},
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},
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"Sound": {
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"Music": {"type": "bool", "default": true},
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"SFX": {"type": "bool", "default": true},
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"Music Volume": {"type": "slider", "min": 0, "max": 100, "default": 50},
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"SFX Volume": {"type": "slider", "min": 0, "max": 100, "default": 50},
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},
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};
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scene("game", (pumpkin_pairs, pumpkin_array, revealed, found_pairs, start) => {
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create_button(5, 5, 150, 75, "Back", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("main_menu"))
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const total = pumpkin_pairs * 2;
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const pumpkin_size = 100;
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const space_between = 10;
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let cols;
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switch (pumpkin_pairs) {
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case 5: cols = 5; break;
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case 10: cols = 4; break;
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case 15: cols = 5; break;
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case 20: cols = 10; break;
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default: cols = Math.ceil(Math.sqrt(pumpkin_pairs * 2));
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}
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const rows = Math.ceil(total / cols);
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const grid_width = cols * (pumpkin_size + space_between) - space_between;
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const grid_height = rows * (pumpkin_size + space_between) - space_between;
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const start_x = (WIDTH - grid_width) / 2;
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const start_y = (HEIGHT - grid_height) / 2;
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let arr;
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if (pumpkin_array == null) {
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arr = [...Array(pumpkin_pairs).keys(), ...Array(pumpkin_pairs).keys()];
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for (let i = arr.length - 1; i > 0; i--) {
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const j = Math.floor(Math.random() * (i + 1));
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[arr[i], arr[j]] = [arr[j], arr[i]];
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}
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}
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else {
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arr = pumpkin_array;
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}
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if (revealed == null) {
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revealed = [];
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found_pairs = [];
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start = performance.now();
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}
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let found_pair = null;
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if (arr[revealed[0]] == arr[revealed[1]] && !found_pairs.includes(arr[revealed[0]])) {
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found_pair = arr[revealed[0]];
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found_pairs.push(arr[revealed[0]]);
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revealed = [];
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}
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if (revealed.length > 2) {
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revealed = [];
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}
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const elapsed = performance.now() - start;
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const timer_label = create_label(520, 5, `Time spent: ${(elapsed / 1000).toFixed(1)} s`);
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const timer_interval_id = setInterval(() => {
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const elapsed = performance.now() - start;
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timer_label.text = `Time spent: ${(elapsed / 1000).toFixed(1)} s`
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}, 100);
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if (pumpkin_pairs == found_pairs.length - 1) {
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create_label(520, 320, `You win!\nTime took: ${(elapsed / 1000).toFixed(1)} s`, 48);
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return;
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}
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for (let i = 0; i < arr.length; i++) {
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let row = Math.floor(i / cols);
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let col = i % cols;
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let index = i;
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if (revealed.includes(i)) {
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const sprite = create_sprite(start_x + col * (pumpkin_size + space_between), start_y + row * (pumpkin_size + space_between), "pumpkin");
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sprite.scale = 1;
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tween(sprite.scale, 0, 0.2, (val) => sprite.scale = val).then(() => {
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create_label(start_x + col * (pumpkin_size + space_between) + pumpkin_size / 2, start_y + row * (pumpkin_size + space_between) + pumpkin_size / 2, arr[i], 24);
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tween(sprite.scale, 1, 0.2, (val) => sprite.scale = val).then(() => {
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wait(0.5, () => {
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if (found_pair == null) {
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clearInterval(timer_interval_id);
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go("game", pumpkin_pairs, arr, [], found_pairs, start);
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}
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else {
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destroy(sprite);
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}
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});
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});
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})
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} else if (found_pairs.includes(arr[i])) {
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const sprite = create_sprite(start_x + col * (pumpkin_size + space_between), start_y + row * (pumpkin_size + space_between), "pumpkin");
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sprite.opacity = 0.5;
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create_label(start_x + col * (pumpkin_size + space_between) + pumpkin_size / 2, start_y + row * (pumpkin_size + space_between) + pumpkin_size / 2, arr[i], 24);
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} else {
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const btn = create_texturebutton(start_x + col * (pumpkin_size + space_between), start_y + row * (pumpkin_size + space_between), "pumpkin", () => {
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btn.scale = 1.1;
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tween(btn.scale, 1, 0.2, (val) => btn.scale = val);
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clearInterval(timer_interval_id);
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go("game", pumpkin_pairs, arr, revealed.concat([index]), found_pairs, start);
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})
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}
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}
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});
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scene("play", () => {
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create_label(WIDTH / 2 - 16 * "Difficulty Selector".length, HEIGHT / 8, "Difficulty Selector", 56);
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vertical_buttons(WIDTH / 4, HEIGHT / 4, [
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["Easy", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("game", 5)],
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["Medium", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("game", 10)],
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["Hard", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("game", 15)],
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["Extra Hard", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("game", 20)]
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], WIDTH / 2, HEIGHT / 8, HEIGHT / 50)
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});
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return ["Pumpkin Memory", SETTINGS];
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}
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39
static/js/pumpkin_roll.js
Normal file
39
static/js/pumpkin_roll.js
Normal file
@@ -0,0 +1,39 @@
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function setup_game() {
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loadSprite("pumpkin", "/static/graphics/pumpkin.png");
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loadSprite("gravestone", "/static/gravestone.png")
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const SETTINGS = {
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"Graphics": {
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"Anti-Aliasing": {"type": "bool", "default": true},
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"Texture Filtering": {"type": "option", "options": ["Nearest", "Linear"], "default": "Linear"},
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"FPS Limit": {"type": "slider", "min": 0, "max": 480, "default": 60},
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},
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"Sound": {
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"Music": {"type": "bool", "default": true},
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"SFX": {"type": "bool", "default": true},
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"Music Volume": {"type": "slider", "min": 0, "max": 100, "default": 50},
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"SFX Volume": {"type": "slider", "min": 0, "max": 100, "default": 50},
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},
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"Input": {
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"Controller Enabled": {"type": "bool", "default": true}
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}
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};
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scene("play", () => {
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let pumpkin_sprite = add([
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sprite("pumpkin"),
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pos(50, 670),
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anchor("center"),
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rotate(0)
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])
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setInterval(() => {
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pumpkin_sprite.angle = (pumpkin_sprite.angle + dt() * 720) % 360;
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}, 100)
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onKeyPress("jump", () => {
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})
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})
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return ["Pumpkin Roll", SETTINGS];
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}
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@@ -1,114 +0,0 @@
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loadSprite("pumpkin", "/static/pumpkin.png")
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scene("game", (pumpkin_pairs, pumpkin_array, revealed, found_pairs, start) => {
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create_button(5, 5, 150, 75, "Back", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("main_menu"))
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const total = pumpkin_pairs * 2;
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const pumpkin_size = 100;
|
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const space_between = 10;
|
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|
||||
let cols;
|
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switch (pumpkin_pairs) {
|
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case 5: cols = 5; break;
|
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case 10: cols = 4; break;
|
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case 15: cols = 5; break;
|
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case 20: cols = 10; break;
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default: cols = Math.ceil(Math.sqrt(pumpkin_pairs * 2));
|
||||
}
|
||||
|
||||
const rows = Math.ceil(total / cols);
|
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const grid_width = cols * (pumpkin_size + space_between) - space_between;
|
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const grid_height = rows * (pumpkin_size + space_between) - space_between;
|
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|
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const start_x = (WIDTH - grid_width) / 2;
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const start_y = (HEIGHT - grid_height) / 2;
|
||||
|
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let arr;
|
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if (pumpkin_array == null) {
|
||||
arr = [...Array(pumpkin_pairs).keys(), ...Array(pumpkin_pairs).keys()];
|
||||
|
||||
for (let i = arr.length - 1; i > 0; i--) {
|
||||
const j = Math.floor(Math.random() * (i + 1));
|
||||
[arr[i], arr[j]] = [arr[j], arr[i]];
|
||||
}
|
||||
}
|
||||
else {
|
||||
arr = pumpkin_array;
|
||||
}
|
||||
|
||||
if (revealed == null) {
|
||||
revealed = [];
|
||||
found_pairs = [];
|
||||
start = performance.now();
|
||||
}
|
||||
|
||||
let found_pair = null;
|
||||
if (arr[revealed[0]] == arr[revealed[1]] && !found_pairs.includes(arr[revealed[0]])) {
|
||||
found_pair = arr[revealed[0]];
|
||||
found_pairs.push(arr[revealed[0]]);
|
||||
revealed = [];
|
||||
}
|
||||
|
||||
if (revealed.length > 2) {
|
||||
revealed = [];
|
||||
}
|
||||
|
||||
if (pumpkin_pairs == found_pairs.length - 1) {
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create_label(520, 320, `You win!\nTime took: ${(elapsed / 1000).toFixed(1)} s`, 48);
|
||||
return;
|
||||
}
|
||||
|
||||
const elapsed = performance.now() - start;
|
||||
const timer_label = create_label(520, 5, `Time spent: ${(elapsed / 1000).toFixed(1)} s`);
|
||||
const timer_interval_id = setInterval(() => {
|
||||
const elapsed = performance.now() - start;
|
||||
timer_label.text = `Time spent: ${(elapsed / 1000).toFixed(1)} s`
|
||||
}, 100);
|
||||
|
||||
for (let i = 0; i < arr.length; i++) {
|
||||
let row = Math.floor(i / cols);
|
||||
let col = i % cols;
|
||||
let index = i;
|
||||
|
||||
if (revealed.includes(i)) {
|
||||
const sprite = create_sprite(start_x + col * (pumpkin_size + space_between), start_y + row * (pumpkin_size + space_between), "pumpkin");
|
||||
sprite.scale = 1;
|
||||
tween(sprite.scale, 0, 0.2, (val) => sprite.scale = val).then(() => {
|
||||
create_label(start_x + col * (pumpkin_size + space_between) + pumpkin_size / 2, start_y + row * (pumpkin_size + space_between) + pumpkin_size / 2, arr[i], 24);
|
||||
tween(sprite.scale, 1, 0.2, (val) => sprite.scale = val).then(() => {
|
||||
wait(0.5, () => {
|
||||
if (found_pair == null) {
|
||||
clearInterval(timer_interval_id);
|
||||
go("game", pumpkin_pairs, arr, [], found_pairs, start);
|
||||
}
|
||||
else {
|
||||
destroy(sprite);
|
||||
}
|
||||
});
|
||||
});
|
||||
})
|
||||
} else if (found_pairs.includes(arr[i])) {
|
||||
const sprite = create_sprite(start_x + col * (pumpkin_size + space_between), start_y + row * (pumpkin_size + space_between), "pumpkin");
|
||||
sprite.opacity = 0.5;
|
||||
create_label(start_x + col * (pumpkin_size + space_between) + pumpkin_size / 2, start_y + row * (pumpkin_size + space_between) + pumpkin_size / 2, arr[i], 24);
|
||||
} else {
|
||||
const btn = create_texturebutton(start_x + col * (pumpkin_size + space_between), start_y + row * (pumpkin_size + space_between), "pumpkin", () => {
|
||||
btn.scale = 1.1;
|
||||
tween(btn.scale, 1, 0.2, (val) => btn.scale = val);
|
||||
clearInterval(timer_interval_id);
|
||||
go("game", pumpkin_pairs, arr, revealed.concat([index]), found_pairs, start);
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
})
|
||||
|
||||
scene("play", () => {
|
||||
create_label(WIDTH / 2 - 16 * "Difficulty Selector".length, HEIGHT / 8, "Difficulty Selector", 56);
|
||||
vertical_buttons(WIDTH / 4, HEIGHT / 4, [
|
||||
["Easy", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("game", 5)],
|
||||
["Medium", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("game", 10)],
|
||||
["Hard", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("game", 15)],
|
||||
["Extra Hard", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("game", 20)]
|
||||
], WIDTH / 2, HEIGHT / 8, HEIGHT / 50)
|
||||
})
|
||||
@@ -8,7 +8,7 @@
|
||||
<link href="https://fonts.googleapis.com/css2?family=New Rocker&display=swap" rel="stylesheet">
|
||||
<script src="https://cdn.jsdelivr.net/npm/bootstrap@5.3.8/dist/js/bootstrap.bundle.min.js" integrity="sha384-FKyoEForCGlyvwx9Hj09JcYn3nv7wiPVlz7YYwJrWVcXK/BmnVDxM+D2scQbITxI" crossorigin="anonymous"></script>
|
||||
<script src="https://unpkg.com/kaplay@3001.0.12/dist/kaplay.js"></script>
|
||||
<script src="/static/pumpkin.js"></script>
|
||||
<script src="/static/js/pumpkin.js"></script>
|
||||
<title>{% block title %} {% endblock %}</title>
|
||||
<style>
|
||||
.spider-web-1 {
|
||||
|
||||
@@ -7,6 +7,9 @@
|
||||
<li class="nav-item">
|
||||
<a class="nav-link" href="/">Home</a>
|
||||
</li>
|
||||
<li class="nav-item">
|
||||
<a class="nav-link" href="/pumpkin_roll">Pumpkin Roll</a>
|
||||
</li>
|
||||
<li class="nav-item">
|
||||
<a class="nav-link" href="/pumpkin_memory">Pumpkin Memory</a>
|
||||
</li>
|
||||
@@ -54,7 +57,7 @@ function update() {
|
||||
let year = current_time.getFullYear();
|
||||
|
||||
const halloween_time = new Date(year, 9, 31);
|
||||
const after_halloween = new Date(year, 15, 1);
|
||||
const after_halloween = new Date(year, 10, 1);
|
||||
|
||||
if (current_time > halloween_time) {
|
||||
if (current_time < after_halloween) {
|
||||
@@ -62,7 +65,7 @@ function update() {
|
||||
return;
|
||||
}
|
||||
else {
|
||||
halloween.setFullYear(year + 1);
|
||||
halloween_time.setFullYear(year + 1);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -6,6 +6,9 @@
|
||||
<li class="nav-item">
|
||||
<a class="nav-link active" aria-current="page" href="/">Home</a>
|
||||
</li>
|
||||
<li class="nav-item">
|
||||
<a class="nav-link" href="/pumpkin_roll">Pumpkin Roll</a>
|
||||
</li>
|
||||
<li class="nav-item">
|
||||
<a class="nav-link" href="/pumpkin_memory">Pumpkin Memory</a>
|
||||
</li>
|
||||
|
||||
@@ -6,6 +6,9 @@
|
||||
<li class="nav-item">
|
||||
<a class="nav-link" href="/">Home</a>
|
||||
</li>
|
||||
<li class="nav-item">
|
||||
<a class="nav-link" href="/pumpkin_roll">Pumpkin Roll</a>
|
||||
</li>
|
||||
<li class="nav-item">
|
||||
<a class="nav-link" href="/pumpkin_memory">Pumpkin Memory</a>
|
||||
</li>
|
||||
|
||||
@@ -1,11 +1,14 @@
|
||||
{% extends "base.jinja2" %}
|
||||
|
||||
{% block title %}Test Game{% endblock title %}
|
||||
{% block title %}Pumpkin Memory{% endblock title %}
|
||||
|
||||
{% block nav %}
|
||||
<li class="nav-item">
|
||||
<a class="nav-link" href="/">Home</a>
|
||||
</li>
|
||||
<li class="nav-item">
|
||||
<a class="nav-link" href="/pumpkin_roll">Pumpkin Roll</a>
|
||||
</li>
|
||||
<li class="nav-item">
|
||||
<a class="nav-link active" aria-current="page" href="/pumpkin_memory">Pumpkin Memory</a>
|
||||
</li>
|
||||
@@ -27,15 +30,13 @@
|
||||
<div id="game-container">
|
||||
<canvas width="1280", height="720" id="canvas"></canvas>
|
||||
</div>
|
||||
<h1>WIP!!! Not part of this week!!</h1>
|
||||
</div>
|
||||
|
||||
<script src="/static/gameui.js"></script>
|
||||
<script src="/static/game.js"></script>
|
||||
<script src="/static/pumpkin_memory.js"></script>
|
||||
<script src="/static/js/gameui.js"></script>
|
||||
<script src="/static/js/game.js"></script>
|
||||
<script src="/static/js/pumpkin_memory.js"></script>
|
||||
<script>
|
||||
window.addEventListener("DOMContentLoaded", () => {
|
||||
start_game("Pumpkin Memory");
|
||||
start_game();
|
||||
});
|
||||
</script>
|
||||
{% endblock %}
|
||||
41
templates/pumpkin_roll.jinja2
Normal file
41
templates/pumpkin_roll.jinja2
Normal file
@@ -0,0 +1,41 @@
|
||||
{% extends "base.jinja2" %}
|
||||
|
||||
{% block title %}Pumpkin Roll{% endblock title %}
|
||||
|
||||
{% block nav %}
|
||||
<li class="nav-item">
|
||||
<a class="nav-link" href="/">Home</a>
|
||||
</li>
|
||||
<li class="nav-item">
|
||||
<a class="nav-link active" aria-current="page" href="/pumpkin_roll">Pumpkin Roll</a>
|
||||
</li>
|
||||
<li class="nav-item">
|
||||
<a class="nav-link" href="/pumpkin_memory">Pumpkin Memory</a>
|
||||
</li>
|
||||
<li class="nav-item">
|
||||
<a class="nav-link" href="/countdown">Countdown</a>
|
||||
</li>
|
||||
<li class="nav-item">
|
||||
<a class="nav-link" href="/profile">Profile</a>
|
||||
</li>
|
||||
<li class="nav-item">
|
||||
<a class="nav-link" href="/logout">Logout</a>
|
||||
</li>
|
||||
{% endblock %}
|
||||
|
||||
{% block body %}
|
||||
<div class="position-absolute top-50 start-50 translate-middle text-center">
|
||||
<h1>WIP!!! Not part of this week!!</h1>
|
||||
<div id="game-container">
|
||||
<canvas width="1280", height="720" id="canvas"></canvas>
|
||||
</div>
|
||||
</div>
|
||||
<script src="/static/js/gameui.js"></script>
|
||||
<script src="/static/js/game.js"></script>
|
||||
<script src="/static/js/pumpkin_roll.js"></script>
|
||||
<script>
|
||||
window.addEventListener("DOMContentLoaded", () => {
|
||||
start_game();
|
||||
});
|
||||
</script>
|
||||
{% endblock %}
|
||||
Reference in New Issue
Block a user