mirror of
https://github.com/csd4ni3l/loginween.git
synced 2025-11-05 05:58:10 +01:00
Compare commits
2 Commits
233ab2f878
...
cf70384239
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
cf70384239 | ||
|
|
e7293aeb09 |
5
app.py
5
app.py
@@ -256,4 +256,9 @@ def logout():
|
|||||||
def pumpkin_memory():
|
def pumpkin_memory():
|
||||||
return render_template("pumpkin_memory.jinja2")
|
return render_template("pumpkin_memory.jinja2")
|
||||||
|
|
||||||
|
@app.route("/pumpkin_roll")
|
||||||
|
@login_required
|
||||||
|
def pumpkin_roll():
|
||||||
|
return render_template("pumpkin_roll.jinja2")
|
||||||
|
|
||||||
app.run(host=os.getenv("HOST", "0.0.0.0"), port=int(os.getenv("PORT", 8080)), debug=os.getenv("DEBUG_MODE", False).lower() == "true")
|
app.run(host=os.getenv("HOST", "0.0.0.0"), port=int(os.getenv("PORT", 8080)), debug=os.getenv("DEBUG_MODE", False).lower() == "true")
|
||||||
|
Before Width: | Height: | Size: 946 B After Width: | Height: | Size: 946 B |
@@ -1,48 +1,24 @@
|
|||||||
const WIDTH = 1280;
|
const WIDTH = 1280;
|
||||||
const HEIGHT = 720;
|
const HEIGHT = 720;
|
||||||
|
|
||||||
const SETTINGS = {
|
|
||||||
"Graphics": {
|
|
||||||
"Anti-Aliasing": {"type": "bool", "default": true},
|
|
||||||
"Texture Filtering": {"type": "option", "options": ["Nearest", "Linear"], "default": "Linear"},
|
|
||||||
"VSync": {"type": "bool", "default": true},
|
|
||||||
"FPS Limit": {"type": "slider", "min": 0, "max": 480, "default": 60},
|
|
||||||
},
|
|
||||||
"Sound": {
|
|
||||||
"Music": {"type": "bool", "default": true},
|
|
||||||
"SFX": {"type": "bool", "default": true},
|
|
||||||
"Music Volume": {"type": "slider", "min": 0, "max": 100, "default": 50},
|
|
||||||
"SFX Volume": {"type": "slider", "min": 0, "max": 100, "default": 50},
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
kaplay(
|
|
||||||
{
|
|
||||||
width: WIDTH,
|
|
||||||
height: HEIGHT,
|
|
||||||
canvas: document.getElementById("canvas"),
|
|
||||||
root: document.getElementById("game-container"),
|
|
||||||
font: "New Rocker",
|
|
||||||
background: "#e18888",
|
|
||||||
buttons: {
|
|
||||||
up_: {
|
|
||||||
keyboard: "up",
|
|
||||||
gamepad: "south",
|
|
||||||
},
|
|
||||||
}
|
|
||||||
}
|
|
||||||
);
|
|
||||||
|
|
||||||
function change_setting(category, setting, value) {
|
function change_setting(category, setting, value) {
|
||||||
localStorage.setItem(setting, value);
|
localStorage.setItem(setting, value);
|
||||||
go("settings", category);
|
go("settings", category);
|
||||||
}
|
}
|
||||||
|
|
||||||
function show_settings(category) {
|
function show_settings(category, SETTINGS) {
|
||||||
const x = 400;
|
const x = 400;
|
||||||
const label_x = 50;
|
const label_x = 50;
|
||||||
const space_between = 100;
|
const space_between = 100;
|
||||||
let y = 130;
|
let y;
|
||||||
|
|
||||||
|
if (category == "Graphics") {
|
||||||
|
y = 130 + space_between;
|
||||||
|
create_label(label_x, y - space_between, "These settings need a page reload to take effect!", 32);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
y = 130;
|
||||||
|
}
|
||||||
|
|
||||||
for (let key in SETTINGS[category]) {
|
for (let key in SETTINGS[category]) {
|
||||||
const settings_dict = SETTINGS[category][key];
|
const settings_dict = SETTINGS[category][key];
|
||||||
@@ -80,8 +56,8 @@ function show_settings(category) {
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
else if (settings_dict.type == "slider") {
|
else if (settings_dict.type == "slider") {
|
||||||
create_slider(x, y, 400, Number(settings_dict.min), Number(settings_dict.max), Number(value), () => {
|
create_slider(x, y, 400, Number(settings_dict.min), Number(settings_dict.max), Number(value), (new_value) => {
|
||||||
localStorage.setItem(currentKey, value);
|
localStorage.setItem(currentKey, new_value);
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -89,7 +65,33 @@ function show_settings(category) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
function start_game(title) {
|
function start_game() {
|
||||||
|
kaplay(
|
||||||
|
{
|
||||||
|
width: WIDTH,
|
||||||
|
height: HEIGHT,
|
||||||
|
canvas: document.getElementById("canvas"),
|
||||||
|
root: document.getElementById("game-container"),
|
||||||
|
crisp: !localStorage.getItem("Anti-Alasing"),
|
||||||
|
texFilter: localStorage.getItem("Texture Filtering").toLowerCase(),
|
||||||
|
maxFPS: Number(localStorage.getItem("FPS Limit")),
|
||||||
|
font: "New Rocker",
|
||||||
|
background: "#e18888",
|
||||||
|
buttons: {
|
||||||
|
up: {
|
||||||
|
keyboard: "up",
|
||||||
|
gamepad: "south",
|
||||||
|
},
|
||||||
|
jump: {
|
||||||
|
keyboard: "space",
|
||||||
|
gamepad: "a"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
);
|
||||||
|
|
||||||
|
const [GAME_TITLE, SETTINGS] = setup_game();
|
||||||
|
|
||||||
scene("settings", (setting_category) => {
|
scene("settings", (setting_category) => {
|
||||||
let generated_button_lists = Object.entries(SETTINGS).map(([key, value]) => [key, color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("settings", key)]);
|
let generated_button_lists = Object.entries(SETTINGS).map(([key, value]) => [key, color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("settings", key)]);
|
||||||
generated_button_lists = [["Back", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("main_menu")]].concat(generated_button_lists);
|
generated_button_lists = [["Back", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("main_menu")]].concat(generated_button_lists);
|
||||||
@@ -97,15 +99,15 @@ function start_game(title) {
|
|||||||
horizontal_buttons(10, 10, generated_button_lists, 200, 75, 10);
|
horizontal_buttons(10, 10, generated_button_lists, 200, 75, 10);
|
||||||
|
|
||||||
if (setting_category != null) {
|
if (setting_category != null) {
|
||||||
show_settings(setting_category);
|
show_settings(setting_category, SETTINGS);
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
show_settings(Object.keys(SETTINGS)[0]);
|
show_settings(Object.keys(SETTINGS)[0], SETTINGS);
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
scene("main_menu", () => {
|
scene("main_menu", () => {
|
||||||
create_label(WIDTH / 2 - 16 * title.length, HEIGHT / 4, title, 56);
|
create_label(WIDTH / 2 - 16 * GAME_TITLE.length, HEIGHT / 4, GAME_TITLE, 56);
|
||||||
vertical_buttons(WIDTH / 4, HEIGHT / 2.25, [["Play", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("play")], ["Settings", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("settings")]], WIDTH / 2, HEIGHT / 8, HEIGHT / 50)
|
vertical_buttons(WIDTH / 4, HEIGHT / 2.25, [["Play", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("play")], ["Settings", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("settings")]], WIDTH / 2, HEIGHT / 8, HEIGHT / 50)
|
||||||
});
|
});
|
||||||
|
|
||||||
@@ -171,7 +171,7 @@ function setup_pumpkin(canvas_id, clearbtn_id, lightbtn_id, form_id, pattern_fie
|
|||||||
const canvas = document.getElementById(canvas_id);
|
const canvas = document.getElementById(canvas_id);
|
||||||
const ctx = canvas.getContext('2d');
|
const ctx = canvas.getContext('2d');
|
||||||
const img = new Image();
|
const img = new Image();
|
||||||
img.src = '/static/pumpkin.png';
|
img.src = '/static/graphics/pumpkin.png';
|
||||||
const GRID_SIZE = grid_size;
|
const GRID_SIZE = grid_size;
|
||||||
const CELL_SIZE = canvas.width / GRID_SIZE;
|
const CELL_SIZE = canvas.width / GRID_SIZE;
|
||||||
|
|
||||||
131
static/js/pumpkin_memory.js
Normal file
131
static/js/pumpkin_memory.js
Normal file
@@ -0,0 +1,131 @@
|
|||||||
|
function setup_game() {
|
||||||
|
loadSprite("pumpkin", "/static/graphics/pumpkin.png");
|
||||||
|
const SETTINGS = {
|
||||||
|
"Graphics": {
|
||||||
|
"Anti-Aliasing": {"type": "bool", "default": true},
|
||||||
|
"Texture Filtering": {"type": "option", "options": ["Nearest", "Linear"], "default": "Linear"},
|
||||||
|
"FPS Limit": {"type": "slider", "min": 0, "max": 480, "default": 60},
|
||||||
|
},
|
||||||
|
"Sound": {
|
||||||
|
"Music": {"type": "bool", "default": true},
|
||||||
|
"SFX": {"type": "bool", "default": true},
|
||||||
|
"Music Volume": {"type": "slider", "min": 0, "max": 100, "default": 50},
|
||||||
|
"SFX Volume": {"type": "slider", "min": 0, "max": 100, "default": 50},
|
||||||
|
},
|
||||||
|
};
|
||||||
|
|
||||||
|
scene("game", (pumpkin_pairs, pumpkin_array, revealed, found_pairs, start) => {
|
||||||
|
create_button(5, 5, 150, 75, "Back", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("main_menu"))
|
||||||
|
|
||||||
|
const total = pumpkin_pairs * 2;
|
||||||
|
const pumpkin_size = 100;
|
||||||
|
const space_between = 10;
|
||||||
|
|
||||||
|
let cols;
|
||||||
|
switch (pumpkin_pairs) {
|
||||||
|
case 5: cols = 5; break;
|
||||||
|
case 10: cols = 4; break;
|
||||||
|
case 15: cols = 5; break;
|
||||||
|
case 20: cols = 10; break;
|
||||||
|
default: cols = Math.ceil(Math.sqrt(pumpkin_pairs * 2));
|
||||||
|
}
|
||||||
|
|
||||||
|
const rows = Math.ceil(total / cols);
|
||||||
|
const grid_width = cols * (pumpkin_size + space_between) - space_between;
|
||||||
|
const grid_height = rows * (pumpkin_size + space_between) - space_between;
|
||||||
|
|
||||||
|
const start_x = (WIDTH - grid_width) / 2;
|
||||||
|
const start_y = (HEIGHT - grid_height) / 2;
|
||||||
|
|
||||||
|
let arr;
|
||||||
|
if (pumpkin_array == null) {
|
||||||
|
arr = [...Array(pumpkin_pairs).keys(), ...Array(pumpkin_pairs).keys()];
|
||||||
|
|
||||||
|
for (let i = arr.length - 1; i > 0; i--) {
|
||||||
|
const j = Math.floor(Math.random() * (i + 1));
|
||||||
|
[arr[i], arr[j]] = [arr[j], arr[i]];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
arr = pumpkin_array;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (revealed == null) {
|
||||||
|
revealed = [];
|
||||||
|
found_pairs = [];
|
||||||
|
start = performance.now();
|
||||||
|
}
|
||||||
|
|
||||||
|
let found_pair = null;
|
||||||
|
if (arr[revealed[0]] == arr[revealed[1]] && !found_pairs.includes(arr[revealed[0]])) {
|
||||||
|
found_pair = arr[revealed[0]];
|
||||||
|
found_pairs.push(arr[revealed[0]]);
|
||||||
|
revealed = [];
|
||||||
|
}
|
||||||
|
|
||||||
|
if (revealed.length > 2) {
|
||||||
|
revealed = [];
|
||||||
|
}
|
||||||
|
|
||||||
|
const elapsed = performance.now() - start;
|
||||||
|
const timer_label = create_label(520, 5, `Time spent: ${(elapsed / 1000).toFixed(1)} s`);
|
||||||
|
const timer_interval_id = setInterval(() => {
|
||||||
|
const elapsed = performance.now() - start;
|
||||||
|
timer_label.text = `Time spent: ${(elapsed / 1000).toFixed(1)} s`
|
||||||
|
}, 100);
|
||||||
|
|
||||||
|
if (pumpkin_pairs == found_pairs.length - 1) {
|
||||||
|
create_label(520, 320, `You win!\nTime took: ${(elapsed / 1000).toFixed(1)} s`, 48);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (let i = 0; i < arr.length; i++) {
|
||||||
|
let row = Math.floor(i / cols);
|
||||||
|
let col = i % cols;
|
||||||
|
let index = i;
|
||||||
|
|
||||||
|
if (revealed.includes(i)) {
|
||||||
|
const sprite = create_sprite(start_x + col * (pumpkin_size + space_between), start_y + row * (pumpkin_size + space_between), "pumpkin");
|
||||||
|
sprite.scale = 1;
|
||||||
|
tween(sprite.scale, 0, 0.2, (val) => sprite.scale = val).then(() => {
|
||||||
|
create_label(start_x + col * (pumpkin_size + space_between) + pumpkin_size / 2, start_y + row * (pumpkin_size + space_between) + pumpkin_size / 2, arr[i], 24);
|
||||||
|
tween(sprite.scale, 1, 0.2, (val) => sprite.scale = val).then(() => {
|
||||||
|
wait(0.5, () => {
|
||||||
|
if (found_pair == null) {
|
||||||
|
clearInterval(timer_interval_id);
|
||||||
|
go("game", pumpkin_pairs, arr, [], found_pairs, start);
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
destroy(sprite);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
});
|
||||||
|
})
|
||||||
|
} else if (found_pairs.includes(arr[i])) {
|
||||||
|
const sprite = create_sprite(start_x + col * (pumpkin_size + space_between), start_y + row * (pumpkin_size + space_between), "pumpkin");
|
||||||
|
sprite.opacity = 0.5;
|
||||||
|
create_label(start_x + col * (pumpkin_size + space_between) + pumpkin_size / 2, start_y + row * (pumpkin_size + space_between) + pumpkin_size / 2, arr[i], 24);
|
||||||
|
} else {
|
||||||
|
const btn = create_texturebutton(start_x + col * (pumpkin_size + space_between), start_y + row * (pumpkin_size + space_between), "pumpkin", () => {
|
||||||
|
btn.scale = 1.1;
|
||||||
|
tween(btn.scale, 1, 0.2, (val) => btn.scale = val);
|
||||||
|
clearInterval(timer_interval_id);
|
||||||
|
go("game", pumpkin_pairs, arr, revealed.concat([index]), found_pairs, start);
|
||||||
|
})
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
});
|
||||||
|
|
||||||
|
scene("play", () => {
|
||||||
|
create_label(WIDTH / 2 - 16 * "Difficulty Selector".length, HEIGHT / 8, "Difficulty Selector", 56);
|
||||||
|
vertical_buttons(WIDTH / 4, HEIGHT / 4, [
|
||||||
|
["Easy", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("game", 5)],
|
||||||
|
["Medium", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("game", 10)],
|
||||||
|
["Hard", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("game", 15)],
|
||||||
|
["Extra Hard", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("game", 20)]
|
||||||
|
], WIDTH / 2, HEIGHT / 8, HEIGHT / 50)
|
||||||
|
});
|
||||||
|
|
||||||
|
return ["Pumpkin Memory", SETTINGS];
|
||||||
|
}
|
||||||
39
static/js/pumpkin_roll.js
Normal file
39
static/js/pumpkin_roll.js
Normal file
@@ -0,0 +1,39 @@
|
|||||||
|
function setup_game() {
|
||||||
|
loadSprite("pumpkin", "/static/graphics/pumpkin.png");
|
||||||
|
loadSprite("gravestone", "/static/gravestone.png")
|
||||||
|
const SETTINGS = {
|
||||||
|
"Graphics": {
|
||||||
|
"Anti-Aliasing": {"type": "bool", "default": true},
|
||||||
|
"Texture Filtering": {"type": "option", "options": ["Nearest", "Linear"], "default": "Linear"},
|
||||||
|
"FPS Limit": {"type": "slider", "min": 0, "max": 480, "default": 60},
|
||||||
|
},
|
||||||
|
"Sound": {
|
||||||
|
"Music": {"type": "bool", "default": true},
|
||||||
|
"SFX": {"type": "bool", "default": true},
|
||||||
|
"Music Volume": {"type": "slider", "min": 0, "max": 100, "default": 50},
|
||||||
|
"SFX Volume": {"type": "slider", "min": 0, "max": 100, "default": 50},
|
||||||
|
},
|
||||||
|
"Input": {
|
||||||
|
"Controller Enabled": {"type": "bool", "default": true}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
scene("play", () => {
|
||||||
|
let pumpkin_sprite = add([
|
||||||
|
sprite("pumpkin"),
|
||||||
|
pos(50, 670),
|
||||||
|
anchor("center"),
|
||||||
|
rotate(0)
|
||||||
|
])
|
||||||
|
|
||||||
|
setInterval(() => {
|
||||||
|
pumpkin_sprite.angle = (pumpkin_sprite.angle + dt() * 720) % 360;
|
||||||
|
}, 100)
|
||||||
|
|
||||||
|
onKeyPress("jump", () => {
|
||||||
|
|
||||||
|
})
|
||||||
|
})
|
||||||
|
|
||||||
|
return ["Pumpkin Roll", SETTINGS];
|
||||||
|
}
|
||||||
@@ -1,114 +0,0 @@
|
|||||||
loadSprite("pumpkin", "/static/pumpkin.png")
|
|
||||||
|
|
||||||
scene("game", (pumpkin_pairs, pumpkin_array, revealed, found_pairs, start) => {
|
|
||||||
create_button(5, 5, 150, 75, "Back", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("main_menu"))
|
|
||||||
|
|
||||||
const total = pumpkin_pairs * 2;
|
|
||||||
const pumpkin_size = 100;
|
|
||||||
const space_between = 10;
|
|
||||||
|
|
||||||
let cols;
|
|
||||||
switch (pumpkin_pairs) {
|
|
||||||
case 5: cols = 5; break;
|
|
||||||
case 10: cols = 4; break;
|
|
||||||
case 15: cols = 5; break;
|
|
||||||
case 20: cols = 10; break;
|
|
||||||
default: cols = Math.ceil(Math.sqrt(pumpkin_pairs * 2));
|
|
||||||
}
|
|
||||||
|
|
||||||
const rows = Math.ceil(total / cols);
|
|
||||||
const grid_width = cols * (pumpkin_size + space_between) - space_between;
|
|
||||||
const grid_height = rows * (pumpkin_size + space_between) - space_between;
|
|
||||||
|
|
||||||
const start_x = (WIDTH - grid_width) / 2;
|
|
||||||
const start_y = (HEIGHT - grid_height) / 2;
|
|
||||||
|
|
||||||
let arr;
|
|
||||||
if (pumpkin_array == null) {
|
|
||||||
arr = [...Array(pumpkin_pairs).keys(), ...Array(pumpkin_pairs).keys()];
|
|
||||||
|
|
||||||
for (let i = arr.length - 1; i > 0; i--) {
|
|
||||||
const j = Math.floor(Math.random() * (i + 1));
|
|
||||||
[arr[i], arr[j]] = [arr[j], arr[i]];
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
arr = pumpkin_array;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (revealed == null) {
|
|
||||||
revealed = [];
|
|
||||||
found_pairs = [];
|
|
||||||
start = performance.now();
|
|
||||||
}
|
|
||||||
|
|
||||||
let found_pair = null;
|
|
||||||
if (arr[revealed[0]] == arr[revealed[1]] && !found_pairs.includes(arr[revealed[0]])) {
|
|
||||||
found_pair = arr[revealed[0]];
|
|
||||||
found_pairs.push(arr[revealed[0]]);
|
|
||||||
revealed = [];
|
|
||||||
}
|
|
||||||
|
|
||||||
if (revealed.length > 2) {
|
|
||||||
revealed = [];
|
|
||||||
}
|
|
||||||
|
|
||||||
if (pumpkin_pairs == found_pairs.length - 1) {
|
|
||||||
create_label(520, 320, `You win!\nTime took: ${(elapsed / 1000).toFixed(1)} s`, 48);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
const elapsed = performance.now() - start;
|
|
||||||
const timer_label = create_label(520, 5, `Time spent: ${(elapsed / 1000).toFixed(1)} s`);
|
|
||||||
const timer_interval_id = setInterval(() => {
|
|
||||||
const elapsed = performance.now() - start;
|
|
||||||
timer_label.text = `Time spent: ${(elapsed / 1000).toFixed(1)} s`
|
|
||||||
}, 100);
|
|
||||||
|
|
||||||
for (let i = 0; i < arr.length; i++) {
|
|
||||||
let row = Math.floor(i / cols);
|
|
||||||
let col = i % cols;
|
|
||||||
let index = i;
|
|
||||||
|
|
||||||
if (revealed.includes(i)) {
|
|
||||||
const sprite = create_sprite(start_x + col * (pumpkin_size + space_between), start_y + row * (pumpkin_size + space_between), "pumpkin");
|
|
||||||
sprite.scale = 1;
|
|
||||||
tween(sprite.scale, 0, 0.2, (val) => sprite.scale = val).then(() => {
|
|
||||||
create_label(start_x + col * (pumpkin_size + space_between) + pumpkin_size / 2, start_y + row * (pumpkin_size + space_between) + pumpkin_size / 2, arr[i], 24);
|
|
||||||
tween(sprite.scale, 1, 0.2, (val) => sprite.scale = val).then(() => {
|
|
||||||
wait(0.5, () => {
|
|
||||||
if (found_pair == null) {
|
|
||||||
clearInterval(timer_interval_id);
|
|
||||||
go("game", pumpkin_pairs, arr, [], found_pairs, start);
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
destroy(sprite);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
});
|
|
||||||
})
|
|
||||||
} else if (found_pairs.includes(arr[i])) {
|
|
||||||
const sprite = create_sprite(start_x + col * (pumpkin_size + space_between), start_y + row * (pumpkin_size + space_between), "pumpkin");
|
|
||||||
sprite.opacity = 0.5;
|
|
||||||
create_label(start_x + col * (pumpkin_size + space_between) + pumpkin_size / 2, start_y + row * (pumpkin_size + space_between) + pumpkin_size / 2, arr[i], 24);
|
|
||||||
} else {
|
|
||||||
const btn = create_texturebutton(start_x + col * (pumpkin_size + space_between), start_y + row * (pumpkin_size + space_between), "pumpkin", () => {
|
|
||||||
btn.scale = 1.1;
|
|
||||||
tween(btn.scale, 1, 0.2, (val) => btn.scale = val);
|
|
||||||
clearInterval(timer_interval_id);
|
|
||||||
go("game", pumpkin_pairs, arr, revealed.concat([index]), found_pairs, start);
|
|
||||||
})
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
})
|
|
||||||
|
|
||||||
scene("play", () => {
|
|
||||||
create_label(WIDTH / 2 - 16 * "Difficulty Selector".length, HEIGHT / 8, "Difficulty Selector", 56);
|
|
||||||
vertical_buttons(WIDTH / 4, HEIGHT / 4, [
|
|
||||||
["Easy", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("game", 5)],
|
|
||||||
["Medium", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("game", 10)],
|
|
||||||
["Hard", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("game", 15)],
|
|
||||||
["Extra Hard", color(127, 127, 127), color(0, 0, 0, 0), scene_lambda("game", 20)]
|
|
||||||
], WIDTH / 2, HEIGHT / 8, HEIGHT / 50)
|
|
||||||
})
|
|
||||||
@@ -8,7 +8,7 @@
|
|||||||
<link href="https://fonts.googleapis.com/css2?family=New Rocker&display=swap" rel="stylesheet">
|
<link href="https://fonts.googleapis.com/css2?family=New Rocker&display=swap" rel="stylesheet">
|
||||||
<script src="https://cdn.jsdelivr.net/npm/bootstrap@5.3.8/dist/js/bootstrap.bundle.min.js" integrity="sha384-FKyoEForCGlyvwx9Hj09JcYn3nv7wiPVlz7YYwJrWVcXK/BmnVDxM+D2scQbITxI" crossorigin="anonymous"></script>
|
<script src="https://cdn.jsdelivr.net/npm/bootstrap@5.3.8/dist/js/bootstrap.bundle.min.js" integrity="sha384-FKyoEForCGlyvwx9Hj09JcYn3nv7wiPVlz7YYwJrWVcXK/BmnVDxM+D2scQbITxI" crossorigin="anonymous"></script>
|
||||||
<script src="https://unpkg.com/kaplay@3001.0.12/dist/kaplay.js"></script>
|
<script src="https://unpkg.com/kaplay@3001.0.12/dist/kaplay.js"></script>
|
||||||
<script src="/static/pumpkin.js"></script>
|
<script src="/static/js/pumpkin.js"></script>
|
||||||
<title>{% block title %} {% endblock %}</title>
|
<title>{% block title %} {% endblock %}</title>
|
||||||
<style>
|
<style>
|
||||||
.spider-web-1 {
|
.spider-web-1 {
|
||||||
|
|||||||
@@ -7,6 +7,9 @@
|
|||||||
<li class="nav-item">
|
<li class="nav-item">
|
||||||
<a class="nav-link" href="/">Home</a>
|
<a class="nav-link" href="/">Home</a>
|
||||||
</li>
|
</li>
|
||||||
|
<li class="nav-item">
|
||||||
|
<a class="nav-link" href="/pumpkin_roll">Pumpkin Roll</a>
|
||||||
|
</li>
|
||||||
<li class="nav-item">
|
<li class="nav-item">
|
||||||
<a class="nav-link" href="/pumpkin_memory">Pumpkin Memory</a>
|
<a class="nav-link" href="/pumpkin_memory">Pumpkin Memory</a>
|
||||||
</li>
|
</li>
|
||||||
@@ -54,7 +57,7 @@ function update() {
|
|||||||
let year = current_time.getFullYear();
|
let year = current_time.getFullYear();
|
||||||
|
|
||||||
const halloween_time = new Date(year, 9, 31);
|
const halloween_time = new Date(year, 9, 31);
|
||||||
const after_halloween = new Date(year, 15, 1);
|
const after_halloween = new Date(year, 10, 1);
|
||||||
|
|
||||||
if (current_time > halloween_time) {
|
if (current_time > halloween_time) {
|
||||||
if (current_time < after_halloween) {
|
if (current_time < after_halloween) {
|
||||||
@@ -62,7 +65,7 @@ function update() {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
halloween.setFullYear(year + 1);
|
halloween_time.setFullYear(year + 1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -6,6 +6,9 @@
|
|||||||
<li class="nav-item">
|
<li class="nav-item">
|
||||||
<a class="nav-link active" aria-current="page" href="/">Home</a>
|
<a class="nav-link active" aria-current="page" href="/">Home</a>
|
||||||
</li>
|
</li>
|
||||||
|
<li class="nav-item">
|
||||||
|
<a class="nav-link" href="/pumpkin_roll">Pumpkin Roll</a>
|
||||||
|
</li>
|
||||||
<li class="nav-item">
|
<li class="nav-item">
|
||||||
<a class="nav-link" href="/pumpkin_memory">Pumpkin Memory</a>
|
<a class="nav-link" href="/pumpkin_memory">Pumpkin Memory</a>
|
||||||
</li>
|
</li>
|
||||||
|
|||||||
@@ -6,6 +6,9 @@
|
|||||||
<li class="nav-item">
|
<li class="nav-item">
|
||||||
<a class="nav-link" href="/">Home</a>
|
<a class="nav-link" href="/">Home</a>
|
||||||
</li>
|
</li>
|
||||||
|
<li class="nav-item">
|
||||||
|
<a class="nav-link" href="/pumpkin_roll">Pumpkin Roll</a>
|
||||||
|
</li>
|
||||||
<li class="nav-item">
|
<li class="nav-item">
|
||||||
<a class="nav-link" href="/pumpkin_memory">Pumpkin Memory</a>
|
<a class="nav-link" href="/pumpkin_memory">Pumpkin Memory</a>
|
||||||
</li>
|
</li>
|
||||||
|
|||||||
@@ -1,11 +1,14 @@
|
|||||||
{% extends "base.jinja2" %}
|
{% extends "base.jinja2" %}
|
||||||
|
|
||||||
{% block title %}Test Game{% endblock title %}
|
{% block title %}Pumpkin Memory{% endblock title %}
|
||||||
|
|
||||||
{% block nav %}
|
{% block nav %}
|
||||||
<li class="nav-item">
|
<li class="nav-item">
|
||||||
<a class="nav-link" href="/">Home</a>
|
<a class="nav-link" href="/">Home</a>
|
||||||
</li>
|
</li>
|
||||||
|
<li class="nav-item">
|
||||||
|
<a class="nav-link" href="/pumpkin_roll">Pumpkin Roll</a>
|
||||||
|
</li>
|
||||||
<li class="nav-item">
|
<li class="nav-item">
|
||||||
<a class="nav-link active" aria-current="page" href="/pumpkin_memory">Pumpkin Memory</a>
|
<a class="nav-link active" aria-current="page" href="/pumpkin_memory">Pumpkin Memory</a>
|
||||||
</li>
|
</li>
|
||||||
@@ -27,15 +30,13 @@
|
|||||||
<div id="game-container">
|
<div id="game-container">
|
||||||
<canvas width="1280", height="720" id="canvas"></canvas>
|
<canvas width="1280", height="720" id="canvas"></canvas>
|
||||||
</div>
|
</div>
|
||||||
<h1>WIP!!! Not part of this week!!</h1>
|
|
||||||
</div>
|
</div>
|
||||||
|
<script src="/static/js/gameui.js"></script>
|
||||||
<script src="/static/gameui.js"></script>
|
<script src="/static/js/game.js"></script>
|
||||||
<script src="/static/game.js"></script>
|
<script src="/static/js/pumpkin_memory.js"></script>
|
||||||
<script src="/static/pumpkin_memory.js"></script>
|
|
||||||
<script>
|
<script>
|
||||||
window.addEventListener("DOMContentLoaded", () => {
|
window.addEventListener("DOMContentLoaded", () => {
|
||||||
start_game("Pumpkin Memory");
|
start_game();
|
||||||
});
|
});
|
||||||
</script>
|
</script>
|
||||||
{% endblock %}
|
{% endblock %}
|
||||||
41
templates/pumpkin_roll.jinja2
Normal file
41
templates/pumpkin_roll.jinja2
Normal file
@@ -0,0 +1,41 @@
|
|||||||
|
{% extends "base.jinja2" %}
|
||||||
|
|
||||||
|
{% block title %}Pumpkin Roll{% endblock title %}
|
||||||
|
|
||||||
|
{% block nav %}
|
||||||
|
<li class="nav-item">
|
||||||
|
<a class="nav-link" href="/">Home</a>
|
||||||
|
</li>
|
||||||
|
<li class="nav-item">
|
||||||
|
<a class="nav-link active" aria-current="page" href="/pumpkin_roll">Pumpkin Roll</a>
|
||||||
|
</li>
|
||||||
|
<li class="nav-item">
|
||||||
|
<a class="nav-link" href="/pumpkin_memory">Pumpkin Memory</a>
|
||||||
|
</li>
|
||||||
|
<li class="nav-item">
|
||||||
|
<a class="nav-link" href="/countdown">Countdown</a>
|
||||||
|
</li>
|
||||||
|
<li class="nav-item">
|
||||||
|
<a class="nav-link" href="/profile">Profile</a>
|
||||||
|
</li>
|
||||||
|
<li class="nav-item">
|
||||||
|
<a class="nav-link" href="/logout">Logout</a>
|
||||||
|
</li>
|
||||||
|
{% endblock %}
|
||||||
|
|
||||||
|
{% block body %}
|
||||||
|
<div class="position-absolute top-50 start-50 translate-middle text-center">
|
||||||
|
<h1>WIP!!! Not part of this week!!</h1>
|
||||||
|
<div id="game-container">
|
||||||
|
<canvas width="1280", height="720" id="canvas"></canvas>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<script src="/static/js/gameui.js"></script>
|
||||||
|
<script src="/static/js/game.js"></script>
|
||||||
|
<script src="/static/js/pumpkin_roll.js"></script>
|
||||||
|
<script>
|
||||||
|
window.addEventListener("DOMContentLoaded", () => {
|
||||||
|
start_game();
|
||||||
|
});
|
||||||
|
</script>
|
||||||
|
{% endblock %}
|
||||||
Reference in New Issue
Block a user