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csd4ni3l/shatterstack
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mirror of https://github.com/csd4ni3l/shatterstack.git synced 2026-01-01 04:23:48 +01:00
Code Issues Packages Projects Releases 1 Wiki Activity
38 Commits 1 Branch 1 Tag
e877edcdf6abbd2c7052235c5b253c7f00dea652
Commit Graph

12 Commits

Author SHA1 Message Date
csd4ni3l
e877edcdf6 Do not recreate tiles, just set colors and keep a different tile_grid variable to know which is empty and which is not, fix a pretty annoying bug which took a lot of time to figure out, make combos move-based, so you have 3 left before it is removed. 2025-07-01 22:39:44 +02:00
csd4ni3l
e7d9d67475 Add tile destroy animations 2025-07-01 08:47:46 +02:00
csd4ni3l
3686b86550 move some code around and remove bloat 2025-06-25 18:22:56 +02:00
csd4ni3l
fbf4102d54 Add shape collision highlight 2025-06-25 17:53:18 +02:00
csd4ni3l
898b96ee8c remove unused combo label, make the game over screen not hide the playing field 2025-06-25 17:21:07 +02:00
csd4ni3l
d294ef3ebd Add controller support 2025-06-25 11:00:35 +02:00
csd4ni3l
227d5416e0 Add shape highlight and put combos in score label 2025-06-20 22:12:17 +02:00
csd4ni3l
03b4fbd7ac add combos, use Roboto instead of Proton Strike, update for better constants, add break sound effect 2025-06-17 16:49:16 +02:00
csd4ni3l
2afd92d7da Fix wrong discord RPC, and add high score 2025-04-26 23:16:06 +02:00
csd4ni3l
d19100096d fix rows giving less points than columns 2025-04-24 11:35:03 +02:00
csd4ni3l
fff7ababab add credits, sound, background, fix some bugs 2025-04-22 12:34:46 +02:00
csd4ni3l
28e61c418f Initial version 2025-04-13 17:28:27 +02:00
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