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Make all compute shaders run on 1024 cores instead of 1, add Lissajous simulation and Voronoi Diagram simulation, make main menu buttons smaller
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@@ -11,7 +11,7 @@ layout (std430, binding = 3) buffer Sources {
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uniform int source_count;
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uniform float k;
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layout (local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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layout (local_size_x = 32, local_size_y = 32, local_size_z = 1) in;
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layout (location = 0, rgba32f) uniform image2D img_output;
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void main() {
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