mirror of
https://github.com/csd4ni3l/wizard_vs_irs.git
synced 2025-11-05 02:58:23 +01:00
Add working high score functionality
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1
.gitignore
vendored
1
.gitignore
vendored
@@ -180,3 +180,4 @@ test*.py
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logs/
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logs
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settings.json
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data.json
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15
game/play.py
15
game/play.py
@@ -82,6 +82,8 @@ class Game(arcade.gui.UIView):
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self.mana = 0
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self.tax_evasion_level = TAX_EVASION_NAMES[0]
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self.high_score = self.data["high_score"]
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self.bullets: list[Bullet] = []
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self.highscore_evaded_tax = self.data["high_score"]
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self.player = Player(self.window.width / 2, self.window.height / 2)
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@@ -89,6 +91,7 @@ class Game(arcade.gui.UIView):
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self.info_box = self.anchor.add(arcade.gui.UIBoxLayout(space_between=0, align="left"), anchor_x="left", anchor_y="top")
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self.evaded_tax_label = self.info_box.add(arcade.gui.UILabel(text="Evaded Tax: 0$", font_size=14, text_color=arcade.color.BLACK))
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self.high_score_label = self.info_box.add(arcade.gui.UILabel(text=f"High Score: {self.high_score}$", font_size=14, text_color=arcade.color.BLACK))
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self.mana_label = self.info_box.add(arcade.gui.UILabel(text="Mana: 0", font_size=14, text_color=arcade.color.BLACK))
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self.tax_evasion_label = self.info_box.add(arcade.gui.UILabel(text=f"Tax Evasion Level: {self.tax_evasion_level}", font_size=14, text_color=arcade.color.BLACK))
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@@ -265,15 +268,23 @@ class Game(arcade.gui.UIView):
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self.spawn_irs_agent()
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if self.evaded_tax >= 0:
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self.evaded_tax_label.text = f"Evaded Tax: {self.evaded_tax}$"
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self.evaded_tax_label.text = f"Evaded Tax: {int(self.evaded_tax)}$"
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else:
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self.evaded_tax_label.text = f"Tax Debt: {abs(self.evaded_tax)}$"
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self.evaded_tax_label.text = f"Tax Debt: {int(abs(self.evaded_tax))}$"
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if self.evaded_tax > self.high_score:
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self.high_score = self.evaded_tax
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self.high_score_label.text = f"High Score: {int(self.high_score)}$"
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def on_show_view(self):
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super().on_show_view()
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def on_key_press(self, symbol, modifiers):
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if symbol == arcade.key.ESCAPE:
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self.data["high_score"] = int(self.high_score)
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with open("data.json", "w") as file:
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file.write(json.dumps(self.data, indent=4))
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arcade.set_background_color(menu_background_color)
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from menus.main import Main
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