mirror of
https://github.com/csd4ni3l/aim-trainer.git
synced 2025-11-05 02:57:56 +01:00
Fix game crashing when weapons were not customized.
This commit is contained in:
@@ -2,7 +2,7 @@ from game.inventory import Inventory
|
||||
from game.player import Player
|
||||
from game.enemy import Enemy
|
||||
|
||||
from utils.constants import min_enemy_y, max_enemy_y, enemies
|
||||
from utils.constants import min_enemy_y, max_enemy_y, enemies, weapons
|
||||
|
||||
from ursina import *
|
||||
from ursina.shaders import lit_with_shadows_shader
|
||||
@@ -33,10 +33,10 @@ class Game():
|
||||
|
||||
self.ground = Entity(model='plane', collider='box', scale=64, texture='grass', texture_scale=(4,4), shader=lit_with_shadows_shader)
|
||||
self.info_label = Text("Score: 0 Hits: 0/0 Accuracy: 0%", parent=camera.ui, position=(-0.1 if self.game_mode == "training" else -0.4, 0.475))
|
||||
self.inventory = Inventory(slots=len(self.settings_dict.get("weapons")))
|
||||
self.inventory = Inventory(slots=len(self.settings_dict.get("weapons", weapons)))
|
||||
|
||||
for n, weapon in enumerate(self.settings_dict.get("weapons")):
|
||||
self.inventory.append(self.settings_dict.get("weapons")[weapon]["image"], weapon, n)
|
||||
for n, weapon in enumerate(self.settings_dict.get("weapons", weapons)):
|
||||
self.inventory.append(self.settings_dict.get("weapons", weapons)[weapon]["image"], weapon, n)
|
||||
|
||||
self.player = Player(self.game_mode, self.settings_dict, self.high_score, self.info_label, self.inventory, pypresence_client)
|
||||
self.player.summon_enemy = self.summon_enemy
|
||||
|
||||
@@ -70,7 +70,6 @@ class Player(FixedFirstPersonController):
|
||||
self.gun.texture = Texture(Path(self.settings_dict.get("weapons", weapons)[weapon_name]["image"]))
|
||||
self.weapon_attack_speed = self.settings_dict.get("weapons", weapons)[weapon_name]["atk_speed"]
|
||||
self.weapon_dmg = self.settings_dict.get("weapons", weapons)[weapon_name]["dmg"]
|
||||
|
||||
if self.score > self.high_score:
|
||||
self.high_score = self.score
|
||||
|
||||
|
||||
Reference in New Issue
Block a user