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https://github.com/csd4ni3l/chaos-protocol.git
synced 2026-01-01 04:23:43 +01:00
Add a general rule framework with constants and UI that can add rules
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@@ -3,6 +3,341 @@ from arcade.types import Color
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from arcade.gui.widgets.buttons import UITextureButtonStyle, UIFlatButtonStyle
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from arcade.gui.widgets.slider import UISliderStyle
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LOGICAL_OPERATORS = ["and", "or"]
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SHAPES = ["rectangle", "circle", "triangle"]
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VAR_NAMES = ["a", "b", "c", "d", "e", "f", "g"]
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DEFAULT_GRAVITY = 5
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DEFAULT_X_VELOCITY = 0
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DEFAULT_Y_VELOCITY = 0
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COLORS = [key for key, value in arcade.color.__dict__.items() if isinstance(value, Color)]
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VAR_DEFAULT = {
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"shape_type": SHAPES[0],
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"target_type": SHAPES[1],
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"variable": 0,
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"color": "WHITE",
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"size": 10,
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}
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VAR_OPTIONS = {
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"shape_type": SHAPES,
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"target_type": SHAPES,
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"variable": (0, 2500),
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"color": "WHITE",
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"size": (1, 200),
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}
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IF_RULES = {
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"x_position": {
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"description": "IF X for {a} shape is {b}",
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"trigger": "every_update",
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"user_vars": ["shape_type", "variable"],
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"vars": ["shape_type", "variable", "event_shape_type", "shape_x"],
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"func": lambda *v: (v[0] == v[2]) and (v[3] == v[1])
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},
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"y_position": {
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"description": "IF Y for {a} shape is {b}",
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"trigger": "every_update",
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"user_vars": ["shape_type", "variable"],
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"vars": ["shape_type", "variable", "event_shape_type", "shape_y"],
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"func": lambda *v: (v[0] == v[2]) and (v[3] == v[1])
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},
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"color_is": {
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"description": "IF {a} shape color is {b}",
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"trigger": "every_update",
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"user_vars": ["shape_type", "color"],
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"vars": ["shape_type", "color", "event_shape_type", "shape_color"],
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"func": lambda *v: (v[0] == v[2]) and (v[3] == v[1])
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},
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"size_is": {
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"description": "IF {a} shape size is {b}",
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"trigger": "every_update",
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"user_vars": ["shape_type", "size"],
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"vars": ["shape_type", "size", "event_shape_type", "shape_size"],
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"func": lambda *v: (v[0] == v[2]) and (v[3] == v[1])
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},
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"spawns": {
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"description": "IF {a} shape spawns",
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"trigger": "spawns",
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"user_vars": ["shape_type"],
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"vars": ["shape_type", "event_shape_type"],
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"func": lambda *v: v[0] == v[1]
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},
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"destroyed": {
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"description": "IF {a} shape is destroyed",
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"trigger": "destroyed",
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"user_vars": ["shape_type"],
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"vars": ["shape_type", "event_shape_type"],
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"func": lambda *v: v[0] == v[1]
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},
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"x_velocity_changes": {
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"description": "IF {a} shape X velocity changes",
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"trigger": "x_change",
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"user_vars": ["shape_type"],
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"vars": ["shape_type", "event_shape_type"],
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"func": lambda *v: v[0] == v[1]
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},
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"y_velocity_changes": {
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"description": "IF {a} shape Y velocity changes",
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"trigger": "y_change",
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"user_vars": ["shape_type"],
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"vars": ["shape_type", "event_shape_type"],
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"func": lambda *v: v[0] == v[1]
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},
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"x_gravity_changes": {
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"description": "IF {a} shape X gravity changes",
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"trigger": "gravity_x_change",
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"user_vars": ["shape_type"],
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"vars": ["shape_type", "event_shape_type"],
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"func": lambda *v: v[0] == v[1]
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},
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"y_gravity_changes": {
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"description": "IF {a} shape Y gravity changes",
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"trigger": "gravity_y_change",
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"user_vars": ["shape_type"],
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"vars": ["shape_type", "event_shape_type"],
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"func": lambda *v: v[0] == v[1]
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},
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"gravity_changes": {
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"description": "IF gravity changes",
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"user_vars": [],
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"trigger": "gravity_change",
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"vars": [],
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"func": lambda *v: True
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},
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"color_changes": {
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"description": "IF {a} shape color changes",
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"trigger": "color_change",
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"user_vars": ["shape_type"],
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"vars": ["shape_type", "event_shape_type"],
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"func": lambda *v: v[0] == v[1]
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},
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"size_changes": {
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"description": "IF {a} shape size changes",
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"trigger": "size_change",
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"user_vars": ["shape_type"],
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"vars": ["shape_type", "event_shape_type"],
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"func": lambda *v: v[0] == v[1]
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},
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"morphs": {
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"description": "IF {a} shape morphs into {b}",
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"trigger": "morph",
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"user_vars": ["shape_type", "target_type"],
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"vars": ["shape_type", "target_type", "event_a_type", "event_b_type"],
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"func": lambda *v: (v[0] == v[2]) and (v[3] == v[1])
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},
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"collides": {
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"description": "IF {a} shape collides with {b}",
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"trigger": "collision",
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"user_vars": ["shape_type", "target_type"],
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"vars": ["shape_type", "target_type", "event_a_type", "event_b_type"],
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"func": lambda *v: (v[0] == v[2]) and (v[3] == v[1])
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},
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"launch": {
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"description": "IF game launches",
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"trigger": "game_launch",
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"user_vars": [],
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"vars": [],
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"func": lambda *v: True
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},
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"every_update": {
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"description": "Every update",
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"trigger": "every_update",
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"user_vars": [],
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"vars": [],
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"func": lambda *v: True
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}
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}
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NON_COMPATIBLE_WHEN = [
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("spawns", "destroyed"),
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("spawns", "morphs"),
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("spawns", "collides"),
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("spawns", "x_velocity_changes"),
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("spawns", "y_velocity_changes"),
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("spawns", "x_gravity_changes"),
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("spawns", "y_gravity_changes"),
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("spawns", "gravity_changes"),
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("spawns", "color_changes"),
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("spawns", "size_changes"),
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("destroyed", "morphs"),
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("destroyed", "collides"),
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("destroyed", "x_velocity_changes"),
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("destroyed", "y_velocity_changes"),
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("destroyed", "x_gravity_changes"),
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("destroyed", "y_gravity_changes"),
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("destroyed", "gravity_changes"),
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("destroyed", "color_changes"),
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("destroyed", "size_changes"),
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("morphs", "collides"),
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("morphs", "x_velocity_changes"),
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("morphs", "y_velocity_changes"),
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("morphs", "x_gravity_changes"),
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("morphs", "y_gravity_changes"),
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("morphs", "gravity_changes"),
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("morphs", "color_changes"),
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("morphs", "size_changes"),
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("collides", "destroyed"),
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("collides", "morphs"),
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("collides", "gravity_changes"),
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("x_gravity_changes", "gravity_changes"),
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("y_gravity_changes", "gravity_changes"),
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("color_changes", "gravity_changes"),
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("size_changes", "gravity_changes"),
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("every_update", "spawns"),
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("every_update", "destroyed"),
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("every_update", "morphs"),
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("every_update", "collides"),
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("every_update", "x_velocity_changes"),
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("every_update", "y_velocity_changes"),
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("every_update", "x_gravity_changes"),
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("every_update", "y_gravity_changes"),
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("every_update", "gravity_changes"),
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("every_update", "color_changes"),
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("every_update", "size_changes"),
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("every_update", "launch"),
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("launch", "spawns"),
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("launch", "destroyed"),
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("launch", "morphs"),
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("launch", "collides"),
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("launch", "x_velocity_changes"),
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("launch", "y_velocity_changes"),
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("launch", "x_gravity_changes"),
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("launch", "y_gravity_changes"),
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("launch", "gravity_changes"),
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("launch", "color_changes"),
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("launch", "size_changes"),
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]
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NON_COMPATIBLE_DO_WHEN = [
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("destroyed", "change_x"),
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("destroyed", "change_y"),
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("destroyed", "move_x"),
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("destroyed", "move_y"),
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("destroyed", "change_x_velocity"),
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("destroyed", "change_y_velocity"),
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("destroyed", "change_gravity"),
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("destroyed", "change_color"),
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("destroyed", "change_size"),
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("destroyed", "morph_into"),
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("destroyed", "destroy"),
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("morphs", "morph_into"),
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("gravity_changes", "change_x"),
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("gravity_changes", "change_y"),
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("gravity_changes", "move_x"),
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("gravity_changes", "move_y"),
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("gravity_changes", "change_x_velocity"),
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("gravity_changes", "change_y_velocity"),
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("gravity_changes", "change_gravity"),
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("gravity_changes", "change_color"),
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("gravity_changes", "change_size"),
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("gravity_changes", "morph_into"),
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("gravity_changes", "destroy"),
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("x_velocity_changes", "change_x_velocity"),
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("y_velocity_changes", "change_y_velocity"),
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("color_changes", "change_color"),
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("size_changes", "change_size"),
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("launch", "change_x"),
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("launch", "change_y"),
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("launch", "move_x"),
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("launch", "move_y"),
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("launch", "change_x_velocity"),
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("launch", "change_y_velocity"),
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("launch", "change_gravity"),
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("launch", "change_color"),
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("launch", "change_size"),
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("launch", "destroy"),
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("launch", "morph_into")
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]
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DO_RULES = {
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"change_x": {
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"description": "Change this shape's X to {a}",
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"action": {"type": "shape_action", "name": "change_x"},
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"user_vars": ["variable"]
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},
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"change_y": {
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"description": "Change this shape's Y to {a}",
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"action": {"type": "shape_action", "name": "change_y"},
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"user_vars": ["variable"]
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},
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"move_x": {
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"description": "Move this shape's X by {a}",
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"action": {"type": "shape_action", "name": "move_x"},
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"user_vars": ["variable"]
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},
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"move_y": {
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"description": "Move this shape's Y by {a}",
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"action": {"type": "shape_action", "name": "move_y"},
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"user_vars": ["variable"]
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},
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"change_x_velocity": {
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"description": "Change X velocity of this to {a}",
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"action": {"type": "shape_action", "name": "change_x_vel"},
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"user_vars": ["variable"]
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},
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"change_y_velocity": {
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"description": "Change Y velocity of this to {a}",
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"action": {"type": "shape_action", "name": "change_y_vel"},
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"user_vars": ["variable"]
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},
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"change_color": {
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"description": "Change this shape's color to {a}",
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"action": {"type": "shape_action", "name": "change_color"},
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"user_vars": ["color"]
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},
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"change_size": {
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"description": "Change this shape's size to {a}",
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"action": {"type": "shape_action", "name": "change_size"},
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"user_vars": ["size"]
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},
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"destroy": {
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"description": "Destroy this",
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"action": {"type": "shape_action", "name": "destroy"},
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"user_vars": []
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},
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"morph_into": {
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"description": "Morph this into {a}",
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"action": {"type": "shape_action", "name": "morph"},
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"user_vars": ["shape_type"]
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},
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"change_gravity": {
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"description": "Change this shape's gravity to {a}",
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"action": {"type": "shape_action", "name": "change_gravity"},
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"user_vars": ["variable"]
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},
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"spawn": {
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"description": "Spawn {a}",
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"action": {"type": "global_action", "name": "spawn"},
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"user_vars": ["shape_type"]
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}
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}
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menu_background_color = (30, 30, 47)
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log_dir = 'logs'
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discord_presence_id = 1440807203094138940
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