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17 lines
923 B
Python
17 lines
923 B
Python
import arcade.gui, arcade, os
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# Get the directory where this module is located
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_module_dir = os.path.dirname(os.path.abspath(__file__))
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_assets_dir = os.path.join(os.path.dirname(_module_dir), 'assets')
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button_texture = arcade.gui.NinePatchTexture(64 // 4, 64 // 4, 64 // 4, 64 // 4, arcade.load_texture(os.path.join(_assets_dir, 'graphics', 'button.png')))
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button_hovered_texture = arcade.gui.NinePatchTexture(64 // 4, 64 // 4, 64 // 4, 64 // 4, arcade.load_texture(os.path.join(_assets_dir, 'graphics', 'button_hovered.png')))
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SPRITE_TEXTURES = {
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os.path.splitext(file_name)[0]: arcade.load_texture(os.path.join(_assets_dir, 'graphics', 'sprites', file_name))
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for file_name in os.listdir(os.path.join(_assets_dir, 'graphics', 'sprites'))
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}
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theme_sound = arcade.Sound(os.path.join(_assets_dir, 'sound', 'music.ogg'))
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trash_bin = arcade.load_animated_gif(os.path.join(_assets_dir, 'graphics', 'trash_bin.gif')) |