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fix for loop bug
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@@ -90,16 +90,16 @@ class Game(arcade.gui.UIView):
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else:
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self.data = {
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f"{level_num + 1}_best_time": 9999
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for level_num + 1 in range(AVAILABLE_LEVELS)
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for level_num in range(AVAILABLE_LEVELS)
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}
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self.data.update({
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f"{level_num + 1}_tries": 0
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for level_num + 1 in range(AVAILABLE_LEVELS)
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for level_num in range(AVAILABLE_LEVELS)
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})
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self.data.update({
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f"{level_num + 1}_best_replay": []
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for level_num + 1 in range(AVAILABLE_LEVELS)
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for level_num in range(AVAILABLE_LEVELS)
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})
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if self.settings.get("snowflakes", True):
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