fix for loop bug

This commit is contained in:
csd4ni3l
2025-11-30 22:47:06 +01:00
parent 285e9c53b6
commit 737635b3bc

View File

@@ -90,16 +90,16 @@ class Game(arcade.gui.UIView):
else: else:
self.data = { self.data = {
f"{level_num + 1}_best_time": 9999 f"{level_num + 1}_best_time": 9999
for level_num + 1 in range(AVAILABLE_LEVELS) for level_num in range(AVAILABLE_LEVELS)
} }
self.data.update({ self.data.update({
f"{level_num + 1}_tries": 0 f"{level_num + 1}_tries": 0
for level_num + 1 in range(AVAILABLE_LEVELS) for level_num in range(AVAILABLE_LEVELS)
}) })
self.data.update({ self.data.update({
f"{level_num + 1}_best_replay": [] f"{level_num + 1}_best_replay": []
for level_num + 1 in range(AVAILABLE_LEVELS) for level_num in range(AVAILABLE_LEVELS)
}) })
if self.settings.get("snowflakes", True): if self.settings.get("snowflakes", True):