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add level selector and support for multiple levels, fix high score not updating
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@@ -21,4 +21,4 @@ player_duck_animation = animation_from([os.path.join(_assets_dir, 'graphics', 'K
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background_sound = arcade.Sound(os.path.join(_assets_dir, "sound", "background.mp3"))
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freeze_sound = arcade.Sound(os.path.join(_assets_dir, "sound", "freeze.wav"))
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tile_map = arcade.load_tilemap(os.path.join(_assets_dir, "map.tmx"))
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tilemaps = [arcade.load_tilemap(os.path.join(_assets_dir, "levels", tilemap)) for tilemap in os.listdir(os.path.join(_assets_dir, "levels"))]
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