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32 lines
738 B
GDScript
32 lines
738 B
GDScript
# In Globals
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extends Node
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var coins: int = 0
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var fish_per_second: int = 0
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var last_fish_per_second: int = 0
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var spawn_area: Vector2
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var fish_button_to_clone: Area2D
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var successful_hit = 0
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var all_hit = 0
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var last_hit_percent = 0
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var sell_cost_upgrades = 0
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var spawn_speed_upgrades = 0
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var blahaj_upgrades = 5
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var toucan_upgrades = 1
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const COD_TYPES := ["blue", "green", "orange", "pink", "purple", "yellow"]
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const FISH_SPEED = 100
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const BLAHAJ_SPEED = 150
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const TOUCAN_SPEED = 250
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const BUBBLE_SPEED = 100
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const SELL_COST_PRICE = 225
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const SPAWN_SPEED_PRICE = 300
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const BLAHAJ_PRICE = 400
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const TOUCAN_PRICE = 75
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func init_button(button: Area2D):
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fish_button_to_clone = button
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spawn_area = Vector2(DisplayServer.window_get_size())
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