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csd4ni3l/fleet-commander
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mirror of https://github.com/csd4ni3l/fleet-commander.git synced 2026-01-01 04:23:47 +01:00
Code Issues Packages Projects Releases 1 Wiki Activity
14 Commits 1 Branch 1 Tag
1a18299e0d256eee63b94192863173e608005c59
Commit Graph

9 Commits

Author SHA1 Message Date
csd4ni3l
1a18299e0d update utils.py to latest template version 2025-12-13 15:52:10 +01:00
csd4ni3l
0a52c68656 fix texture loading, remove sound settings 2025-11-17 16:12:10 +01:00
csd4ni3l
6e18ac3ae4 add better model, improve rewards 2025-11-17 15:44:42 +01:00
csd4ni3l
c7c22695e5 Remove default model i will add back later, add back train.py, fix some rewarding 2025-11-16 22:34:29 +01:00
csd4ni3l
dce64e5d3f Add 10 million timestep model, improve README, add diffculty/mode selector, score, make model training have instant graphs and also multiple envs for faster training, better plotting, improve RL model by including multiple players, better reard system, use EnemyFormation instead of single Enemy-es 2025-11-16 21:27:21 +01:00
csd4ni3l
05f568a457 Add model training with graphs and current stats, improve model with better rewarding system 2025-11-15 18:54:37 +01:00
csd4ni3l
32477def6a add RL training which doesnt work that wall yet, and start to make UI for model training 2025-11-15 15:56:56 +01:00
csd4ni3l
032f38f4ce Add basic mechanics, like shooting and some basic textures 2025-11-14 20:32:06 +01:00
csd4ni3l
edfe5e7f9d Initial version from game template 2025-11-12 18:20:25 +01:00
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