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Chaos Protocol is a simulation game where you have a rule engine and objects, which you can apply rules to! By default, the game launches with random rules. Basically a framework of sorts, which can even be random!

The game has Scratch-like blocks and conditions, and everything you probably need for a simple game. The problem: it hasn't been well tested.

Speed is a big problem of the project, especially collision detections, which are very expensive.

I am not using spatial hashing right now, and i had no time to optimize the code. I'm sorry. Demo Video

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Readme GPL-3.0 2.5 MiB
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2025-11-24 18:21:45 +01:00
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